Splatbook*

Crinwin

See Book II. ~30 crinwin total, about half are "trusted" (replace cautious with zealous). "New" crinwin flee if half their numbers are lost; "trusted" crinwin fight to death.

4 sentries outside. 4-10 total watching Pryder in hallway (F). 3-6 asleep outside. 3-6 sleeping in great hall (G). 10-15 off foraging or away on tasks. Up to 5 others doing crinwin stuff (see below).

If alerted to intruders: 2-3 keep tabs while others rally near entrance hall (A). Once ~10 have gathered (10-20 minutes), mimic Tiwlip/Wynfor calling for help to lure PCs to entrance, then swarm them.

If Sajra, its hoard, or kids are threatened: Nearby crinwin raise the alarm and attack.

If caught unawares, will be doing crinwin stuff: eating/processing food, expanding or repairing nests, fighting over junk, bullying each other, mimicking Sajra or the kids, talking/singing in their voices.