Intro the PCs
Everyone should stop and wait at the Introductions section of their playbooks, which comprises the second column on the back page. They can read it over and think about answers to the questions, but shouldn't make any hard decisions until everyone's ready to do so as a group.
When all the players are at that point, set expectations: they'll take turns introducing themselves, adding details, asking and answering questions about each other and the setting as it develops through conversation.
While this happens, encourage them to...
- Pay attention: take interest in what everyone else says.
- Ask and answer questions: if they want to know more about something that comes up, ask. Answer questions asked of you honestly.
- Play off of each other: incorporate details mentioned by others into your own contributions.
As GM, you'll ask a lot of questions, too. See the following pages for suggestions.
Whenever someone wants or needs to add a new NPC to the mix, suggest that they pick one of the unused names from the front of their playbook. Additional names are available in the steading playbook. Also give each NPC an occupation and/or trait (the steading playbook has a list of suggestions, see The Steading).
Take notes! Add NPCs to the steading playbook as you go, or take more freeform notes for now and update the Residents of Stonetop and Notable Neighbors later.